Class: Fast



HP: 1750
Speed: 265
Gravity: 0.68
Recoil:
0.49
Active abilities: None.

• Runs fast and jumps high.
• Has high knockback and low health.

Class: Undertaker



HP: 2800
Speed: 235
Gravity: 0.77
Recoil: 0.40
Active abilities: Coffin [ G ].

• Places a coffin near him, which slows down a person for 5 seconds.
• Has a high regeneration and a large supply of health.
• When the coffin explodes, takes 10 HP.
• Number of abilities: 10.

Class: Doctor



HP: 1900
Speed: 235
Gravity: 0.89
Recoil: 0.37
Active abilities: Heal [ G ].

• Can heal other Zombies, getting bonuses for it.
• Has a high regeneration and a large supply of health.
• Restores the life of Zombies up to X3 values in a certain radius. Button: [ G ].
• Requires mana point to heal.
• Number of mana points: 250

Class: Big



HP: 9000
Speed: 235
Gravity: 0.85
Recoil: 0.24
Active abilities: Traps [ G ].

• Has a huge amount of health and low knockback.
• Can cause great damage to the enemy.
• With one hit takes 2 times more HP.
• There is a 7% chance that when a bullet hits a Zombie, the one who shot will be blind for 4 seconds.
• A person gains immunity for 30 seconds after being blinded.
• Can set traps (max. five). Button: [ G ].

Class: Predator



HP: 2400
Speed: 235
Gravity: 0.79
Recoil: 0.43
Active abilities: Speed [ F ].

• Can develop high Speed.
• Has medium health and strong knockback.
• Every 25 seconds. can accelerate up to a speed of 500 (units).
• The ability is activated by the [ F ] button or the command "ability1".
• Number of accelerations : 10.

Class: Shaman



HP: 2200
Speed: 240
Gravity: 0.80
Recoil: 0.40
Active abilities: Magical Shout [ E ].

• Magical power takes life away from People and destroys objects.
• This ability can be used every 25 seconds. button [ E ].
• Creates a red zone, takes life and slows down Humans.
• Infects Humans in the red zone if left <25HP and destroys all grenades.
• Number of shouts: 10.

Class: Tesla [ VIP ]



HP: 2400
Speed: 220
Gravity: 0.87
Recoil: 0.49
Active abilities: Ball [ Attack2 ].

• Can release a charged ball.
• Able to inflict great damage to the enemy.
• With one hit takes 2 times more HP.
• A charged ball can temporarily paralyze or infect an enemy.
• Number of shots: 5.

Class: Nemesis [ BOSS ]



HP: 2600-41600
Speed: 300
Gravity: 0.60
Recoil: < / b> PainFree
Active abilities: Sting [ G ].

• Special Class of Zombies. Not capable of infecting, only kills People.
• Has a large supply of health and enhanced abilities.
• This Class is issued in random order.
• His presence is possible only in some game modes.
• Has the ability to "Take away weapons". Button [ G ].
• Sees the location of the People on the radar (red dots).
Number of shots: 20