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Thread Contributor: GuardianNEW Weapon System

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#1
Counter Strike 1.6 has a precache limit, meaning there is a maximum of sounds, models etc. to be loaded.
Thats why im suggesting a new weapon system to clean out bad weapons, add a "TIER" and add new weapons

First off all here are all the weapons currently on the server

Guardian Wrote:Desert Eagle
Dual beretta
Skull - 1
Dual infinity

M3
XM1014
Double Barrel
Quad Barrel
M1887 Winchester
Usas 12
Spas 12

MP5
TMP
P90
SG552
M4A1
AK47
Kriss Carbine
Guitar
Steyr AUG A3
H&K Double MP7A1
Cart Blue
AK-47 Long
Watergun
Skull-3
STG-44 Gold
Brick Peace
Spec. PlazmaGun
Thanatos-3
newcomen
FN F2000

SG550
SVD Dragunov
VSK94
WA-2000
Thunderbolt
M400 Magnum
Crossbow ( automatic )
AW50
Sprifle
Bendita

M249
QBB-95
HK23E
KS-501
MG3
M60-E4
M134 Minigun

M-79 Saw off ( grenade launcher )
Salamander
Cyclone
AT4-CS
Hero Gun
Chainsaw
Milkor M32 MGL

Step 1 - Remove all Weapons
Step 2 - Add Weapons that are being used back ( M400, AW50, Salamander, AT4-CS, M32, M134 Minigun ( Survivor ), M60-E4, Crossbow etc. back
Step 3 - Add more Weapons ( cso if possible : thanatos, balrog etc. )
Step 4 - Categorize them ( Sniper, Machine Guns, Shotguns and so on. )
Step 5 - Add more Levels ( 1-150 or something like that )
Step 6 - Add Weapon Tiers > so we can have 1 weapon 3-4 times ( meaning we reuse models, sounds, sprites for precaching which results in more guns being used later on)

Guardian Wrote:Tier 1 100% damage
Tier 2 115% damage
Tier 3 115% damage, 115% clip size
EITE Tier: i will try to balance all ELITE Tier weapons so that they are (almost) all equally strong and
you dont have to use 1 Gun all the time like AW50 and can use like 3 other snipers if you get bored with it.

Example : T1 Salamander damage 50, clip size 80 >> T2 Salamander damage 58, clip size 80 >> T3 Salamander damage

Tier Stats differ with weapon:
for AT4-CS it would be like this : damage 130% since it only has a clip of 1
Extra Items with limited ammo would be like this: M79-GL (M79 grenade launcher) damage 110% ammo 130%

Step 7 - Sort weapons by damage and utility. set prices and levels



Please tell me reason/s if you dont like it. - Guardian

12-02-2017, 10:49 PM
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#2
who dont like  it can be only beaten ahahahaha so like it 
now for real its ok i like it  but when did you think to start with it

12-02-2017, 10:52 PM
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#3
I dont know when to start yet.
1- I dont know how much time i will have to do it.
2- I will probably have to do it alone ( if Carbon helps much faster since im a noob Tongue )
3- Its just a suggestion for now so i wont start before its approved

12-02-2017, 10:57 PM
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#4
good idea.

12-02-2017, 11:08 PM
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#5
i think carbon will help you hes boring  Tongue Tongue

12-02-2017, 11:11 PM
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#6
(12-02-2017, 11:11 PM)moja_kija Wrote: i think carbon will help you hes boring  Tongue Tongue

i dont think carbon is such a boring person.

12-02-2017, 11:40 PM
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#7
Its very good to add Smile

12-03-2017, 01:33 AM
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#8
cOoL BRO Big Grin

12-03-2017, 02:58 AM
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#9
(This post was last modified: 12-03-2017, 12:48 PM by Guardian.)
1. Remove most weapons yea, such as Shotguns since they are useless.
2. Good.
3. Good.
4. Good.
5. No bro, 100 is really hard yet, when some players approach level 100 add more levels as you said.
6. Good.

12-03-2017, 07:05 AM
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#10
(This post was last modified: 12-03-2017, 07:31 AM by Carbon.)
We can do it but need some time i mean its not easy job to do it all so we can do it slowly like remove few weapons then add few

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12-03-2017, 07:31 AM
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