Lord Azax reported you for spamming bombs so i had to check it for myself thats why it took some time
demo: https://filetransfer.io/data-package/4Uk6iRER#link
You are level 132 maybe you should start reading the rules !
Lord Azax reported you for spamming bombs so i had to check it for myself thats why it took some time
demo: https://filetransfer.io/data-package/4Uk6iRER#link
You are level 132 maybe you should start reading the rules !
[CSOBans] ABOALGABER has been BANNED for 30 Minute(s) BY Flame. [ Reason - "spam bomb" ]
haxor has been BANNED for 1 Hour(s) BY Flame. [ Reason - "camping on guns" ]
+1 from me too, very friendly ![]()
Good luck Linkyy
Excuse me? Jump bombs should be nerfed? Fine, i hope you will show me one day, how you climb to roofs on old italy through invisible wall without boss or jump bombs(its quite impossible even with bombs, lol).
Maybe, instead of "removing jump bombs", we should blacklist some places on maps, like roof on zm_defense, no? And I'm pretty sure that ppl won't spam bombs after that
zm_old_italy_madness is a topic on its own, too unbalanced and should be removed imo
Greetings, I have three topics to discuss as the title states.
- I think that for the M95 Knight to be a 130-level weapon it has to be faster. That is, its firing rate is higher. I suggest that a fair speed for it is to be as fast as sprifle.
- Zombie's invisibility time was 30 seconds in the past but now it's 20 seconds, to be honest, I see the game is too hard for zombies with the limits and all these new and strong weapons available to humans, especially with all high-level players being in the server at the same time. So I think the least of what can be done for zombies is to make the invisibility time 30 seconds which I think can help a lot.
- I think that removing the limit of jump bombs is compulsory since zombies can't achieve almost all places without jump bombs. Or at least instead of limiting it to 10 bombs per round make it 30 or 20. I know this could be problematic since it could lead to more jump bombs spamming but again I see that the zombies are too weak in the server and they must be strengthed.
All the best.
* The Barret needs an increase for the HS multiplier and RoF to atleast match the savery, that thing kills faster than the M95
* Keep the invisibility at 20 seconds but increase the limit by 2/3
* Also the jumpbomb no limit is maybe a lil too overpowered, maybe set the limit to 15
You're allowed to make 1 request every 7 days and you knew that
ADMIN Flame: Has gagged The Algeria from speaking for 5 minutes! (say / say_team / voicecomm)