Posts by NRoIX

    Don't take me wrong, I like trying new things on the server, it's just that I overall think its too op and not fun at all, zombie madness is a big problem even now and adding a class that has it every time it dies? No thanks but if u get the green light from someone, I wont be opposed to it.

    Exactly what I threw the mod, it doesn't quite have immortality, you can kill it. You can reduce the operating time of its ability. If I'm not mistaken, it has 1000 Fake hp (it can be edited). So he’s ability working like a bonus hp.That is, when he takes critical damage, he gets an ability that gives him 1000 fake hp, and reduced damage for 5 seconds (so as not to die instantly)

    I've played with this class on another server and it was too op in my opinion.

    -1

    Hey,bro. We can do it with 120 lvl (VIP|ADMIN). And add it as a test to the server. Also in the settings I provided, the abilities have a comfortable recharge so that the zombies are not too powerful. Carbon can also set it up even better so that zombies are as balanced as possible

    Negev NG-7 Ajax : it will be too op,so this needs only for high lvl players. I like it +1


    Thunder Ghost Walker: This weapon is driving me crazy . +1

    AK-47 Beast : A normal weapon, I'm not against it. Therefore Neutral

    Divine Blaster : Artic said that this weapon was added early and it had a lot of bugs, so -1

    (CSO) (ZP) Zombie Class - Metatronic

    1558946047metatronictwhk.jpg

    A new zombie class metoronic.I think it can be made for VIP|ADMIN players with 100 lvl. I tested it on my test server, since it is an updated version, there were no problems.

    The settings I provided, and the zombie class, were specially made for zombie servers (so as not to be too op)

    -1 or +1


    Recommendations

    Using this class

    * Acts roughly like a titan doll, allowing the player not to die immediately and get people stuck in a secluded place.

    Tactics when meeting with Metatron

    * Be careful when approaching this zombie and if it attacks you. Pay attention to the mask on his face. So you can understand if he has a second chance, or if he has already used it.

    Videos :


    time : 1:29

    Abilities:

    - Immortality Instead of dying when health ends, it becomes invulnerable for 5 seconds.

    - The HP Boost Gets an extra 2000 health for itself

    Functional

    — Ability on G and T.

    — Own Jump grenade.

    — HUD recharge abilities.

    — Own sound of Pain, Dead, Infect, etc


    Settings:

    #define ZOMBIE_SKILL_1_TIME 5 // Time GodMode + Regeneration
    #define ZOMBIE_SKILL_1_COUNT 5 // Count Regen
    #define ZOMBIE_SKILL_1_REGEN 100 // Health Regen
    #define ZOMBIE_SKILL_2_FAKE_HEALTH 1000 // Fake Health Count
    #define DELAY_SKILL_1 50 // Delay To Use The Skill Again
    #define DELAY_SKILL_2 30 // Delay To Use The Skill Again


    Link to download : https://disk.yandex.ru/d/OKgtpG0GBwlZ9w


    • Nickname: NRoIX
    • Real Name: Emil
    • Age: 23
    • Country: Azerbaijan
    • How much time you can spend in the server ( per day - average ) : 2-5 hours
    • Link of hours you played on server on gametracker.com link (minimum 90h): GameTracker.com : Player Page for NRoIX
    • Can you speak English?: Yes,of course
    • Have u been an Admin before?: Yeah, i was moderator before ( on another zm server)
    • Do u have Discord? if yes, are u join our Discord server?: Yes,i already joined
    • Reason that you want to be Helper: I try to help other players (weapons and money), as well as help them solve any problem. The only thing I can't always help with is rule breakers, spammers and insulters. Yes, I can do reports, but most often when I notice violations there are ADMINS/HELPERS nearby. But the HELPER privilege will help me personally punish them!I will try to make reposts, and help the server and its players! :blush:  

    Special Skill kinda OP, it can bypass the madness make zombie can't playable since if it no have limit player, If new one source not bypass the madness it will be fine

    Sometime Special skill can help zombie get reach on human place too

    This skill, as I know, is designed for zombie madness and should not spoil it. It also won't help zombies get anywhere because when using the awp skill, zombie can't move, and they get instant damage. Zombies can't move because he was grabbed by his tentacles. In the updated version, a lot was taken into account, and a couple of things were changed, so everything should be fine

    (CSO) (ZP) Extra Item - Stinger

    A new harpoon called Stinger from the game Counter-Strike Online. This weapon has a very unusual physics, namely, this weapon shoots arrows that repel the enemy well, after which they can explode and cause some more damage. This weapon has as many as 3 arrows in the store, which can be released without reloading. Also, the arrows explode themselves after 2 seconds, 1.2 seconds after hitting the victim / wall or instantly when pressing the PCM (Right mouse button). Also, when an explosion occurs, the victim or you are thrown up a little bit. With the help of this weapon, you can climb into hard-to-reach points on maps.


    Video :


    Settings :

    /* ~ ( Extra Item ) ~ */
    new const WEAPON_ITEM_NAME() = "Stinger";
    const WEAPON_ITEM_COST = 0;

    /* ~ ( Weapon Settings ) ~ */
    new const WEAPON_REFERENCE() = "weapon_m249";
    new const WEAPON_WEAPONLIST() = "x/weapon_speargunm";
    new const WEAPON_NATIVE() = "zp_give_user_speargunm";
    new const WEAPON_MODEL_VIEW() = "models/x/v_speargunm.mdl";
    new const WEAPON_MODEL_PLAYER() = "models/x/p_speargunm.mdl";
    new const WEAPON_MODEL_WORLD() = "models/x/w_speargunm.mdl";
    new const WEAPON_SOUND_FIRE() = "weapons/speargunm-1.wav";
    new const WEAPON_SOUND_EMPTY() = "weapons/speargunm_empty.wav";

    const WEAPON_SPECIAL_CODE = 2019;
    const WEAPON_BODY = 0;

    const WEAPON_MAX_CLIP = 3;
    const WEAPON_DEFAULT_AMMO = 30;
    const Float: WEAPON_RATE = 0.88;

    new const iWeaponList() = { 3, WEAPON_DEFAULT_AMMO,-1, -1, 0, 4, 20, 0 };

    /* ~ ( Entity ) ~ */
    new const ENTITY_REFERENCE() = "info_target";
    new const ENTITY_CLASSNAME() = "ent_spearm";
    new const ENTITY_MODEL() = "models/x/spearm.mdl";
    new const ENTITY_EXPLODE_MODEL() = "models/x/spearm2.mdl";
    new const ENTITY_EXPLODE_SPRITE() = "sprites/fexplo.spr";
    new const ENTITY_TRAIL_SPRITE() = "sprites/laserbeam.spr";
    const Float: ENTITY_SPEED = 2000.0; // Max value 2000
    const Float: ENTITY_KNOCKBACK = 1500.0;
    const Float: ENTITY_KNOCK_EXP = 225.0;
    const Float: ENTITY_DAMAGE = 250.0;
    const Float: ENTITY_RADIUS_EXP = 100.0;
    #define ENTITY_DAMAGE_EXP random_float(250.0, 400.0)


    Link To Download : https://disk.yandex.ru/d/sI45k-In5Q06Tg

    The plugin will add a new AWP-Z Kraken rifle to your extra item store . -1 or +1

    V1.1

    1. The damage does not flood now, it is applied 1 time, touch works, not think

    2. Now tentacles appear on every victim who got into the explosion radius

    3. If the victim is not detected, the tentacles do not come out

    4. Added new macros

    Video:

    Settings :

    #define WEAPON_DAMAGE 5.1

    //Grenade
    #define WEAPON_DAMAGE_BALL_EXP random_float(700.0, 1500.0)
    #define WEAPONN_KRAKEN_DAMAGE random_float(400.0, 700.0)
    #define WEAPON_BALL_RADIUS_EXP 200.0

    #define WEAPON_BALL_SPEED 1000.0
    #define WEAPON_KRAKEN_KNOCKBACK 400.0

    Link to download : https://disk.yandex.ru/d/hwQ-zsOVGSSDfQ