Who cares? xD
Posts by Dilane Brd
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Happy ban day dude kekew
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i wonder if this grende could be on the server
Description : it give you a shell with special effect style bubble , When a human throws this Force Field Grenade, it creates a force field that blocks zombies but allows humans to enter and stay safe inside for a limited time. however, the force field can be destroyed if zombies keep trying to break through.
there is a video which explains everything ...I couldn't find a video unique to this grenade but ya u can see it on 11:43 of the video
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Is not a "evolution" gamemod
Is not a "rebirth" gamemod.
Is not a "crown" game mod.
Is cso mod.
I think no more comments needed.
I understand that CSO is not an "evolution" or "rebirth" game mode, and I respect that. My suggestion isn’t about changing the core identity of the mod but rather about enhancing the progression system to keep players engaged. Since adding too many weapons is not an option due to server limitations, increasing weapon damage and armor progressively could be a balanced way to reward dedicated players while keeping the CSO experience intact ,especially since it is doable...I've seen this before.
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I wanted to suggest an improvement to the level system . Currently, with 200 levels available, the progressive weapon unlocking system is a good idea, but since the server can't support too many resources, the number of available weapons is limited.
Instead of adding new weapons at each level, why not increase the damage of weapons based on player progression? For example:
- From level 1 to 50, weapon damage remains normal.
- From level 51 to 100, damage increases by +10% for specific weapons (Or maybe all weapons but since there is some op guns like death eater I wonder if it is feasible to have a balance game).
- From level 101 to 150, the damage boost could go up to +20%.
And so on, until reaching a maximum at higher levels.
Armor (Kevlar) Increase:
- For each level gained, the player receives +1 additional armor point.
- This means that at level 100, the player would have +100 armor points on respawn , making progression more rewarding.
This would allow players to feel real progression without adding too many new resources to the server. Plus, it would encourage veteran players to keep progressing without having to wait for a new weapon to experience a difference.
What do you think? 😊
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IonutZz what do you think?
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back this time with less effect and resources
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maybe we could add something new to the server ?