Corpse Spawn v1.0

There is 1 reply in this Thread which has previously been viewed 277 times. The latest Post (December 24, 2025 at 7:04 PM) was by re3star?s.

  • This plugins allows dynamic corpse entities to affect players,
    Corpses can apply effects such as Poison, Speed/Gravity modification and Forced weapon switching,
    All effects are applied only to players within each corpse's configurable effect radius eCorpse[CORPSE_RADIUS],
    Each corpse also requires a manually set bounding box to match the model, which may be difficult for non-coders,

    The plugin already comes with a rich set of preconfigured corpses ready to use.

    Commands
    *       say /cs                     "Opens the Corpse Spawn menu."
    *       say_team /cs                "Opens the Corpse Spawn menu."
    *       say /corpse                 "Opens the Corpse Spawn menu."
    *       say_team /corpse            "Opens the Corpse Spawn menu."
    *       cs_reload                   "Reloads the configuration file."
    *       corpse_reload               "Reloads the configuration file."

    Adding Corpses

    Corpses can be added in the config file "configs/CorpseSpawn.ini" by placing the corpse name in square brackets on a new line.
    Example: [Alien]

    To add a new corpse, follow the example below


    DOWNLOAD Corpse Spawn v1.0

    Video

  • this will ruin the whole mod and also we have to change a lot of stuff to make it balanced since the server is already balanced and optimized we don't want something like this to change lot of stuff again.

    thanks for the suggestion.

  • re3star?s December 24, 2025 at 7:04 PM

    Closed the thread.

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