I have a few suggestions for balancing the gameplay
- Zombies should have only three lives.
- Zombies should have higher painshock tolerance since zombies get spawn killed in three seconds.
- Normal humans should have limited amount of armor (5 max per round), saw masters (12 max per round ; 12×50 = 600)
- Gulliotine should be locked when server has less than 16 or 18 players.
- Zombie madness time should be reduced by two seconds OR humans should be able to damage zombies since stamper + madness is very OP.
- Hammer vertical mode doesn't have a proper hitbox? instead of a horizontal line, it's like a single (x,y) point where theoretically it should hit but it doesn't
- Adrenaline limit should be reduced to 4.
- Bolt action sniper ammo should cost alot more since with one headshot u get 1.95k (M200, whereas the clip costs 1.2k)
- Remove dual infinity for Dual Infinity Final.
- Hero gun shouldn't be droppable by deminos or the zombie granade.
- Hero should also have all granades due to no buy menu.
The game currently is human sided and it needs a bit of tweaking, thanks