2. Reason you join this giveaway: I've been very active on the server and recently reached level 152. I'm joining this giveaway because reaching level 185 is my main goal right now. It would improve my gameplay significantly by giving me access to better gear, allowing me to be a more valuable and competitive teammate.
3. Tag friends: I'd like to tag the entire CSOMOD community!
Triple jumping and Bunny Hop (Bhop) differ fundamentally in CS 1.6.
Triple Jump (jumping three times in a row, like after a double jump once more, or twice more) is just repeatedly pressing the jump key: You run, jump once (first jump), immediately after landing the second (like a double jump, but in the same rhythm), then the third—or even four times. It builds no real momentum; you lose speed with each landing due to the game's ground friction and stay slower than normal running. It's just for fun, over obstacles, or as a gag, but offers no speed advantage.
Bhop, however, is an advanced technique that continuously builds speed: Start sprinting, jump, strafe in the air (e.g., A + mouse left), land and jump immediately again while switching strafe direction (D + mouse right). The key: Perfect timing and strafing prevent speed loss, letting you accelerate exponentially (up to 1000+ units/second). It's not simple "jumping in a row," but a precise rhythm with air control.
Direct Comparison
Aspect
Triple Jump (3x in a row)
Bhop
Speed Gain
No, speed drops per landing
Yes, builds continuously
Mechanics
Just spam space after landing
Strafe + timing + switching
Use
Fun, small heights
Speedruns, KZ/Bhop servers
Difficulty
Easy, muscle memory
High, practice needed
In short: Triple Jump is "jump-jump-jump" without effect, Bhop is "jump-strafe-jump-strafe" with turbo boost—perfect for your CS 1.6 sessions!
Hey Admin,
This is NOT bhop. Here's why: **My movement**: Server Doublejump feature (1st jump up → space in air for extra height) → land → 1 walking step (~0.4 sec) → short pause → repeat Doublejump. **Proof it's NOT bhop**:
- Uses only SERVER doublejump PLUGIN (vertical height boost, no horizontal speed gain) - >1 second DELAY between each full Doublejump (meets Rule 2.1 exactly) - NO strafing (no A/D + mouse for air acceleration) - Speed stays NORMAL ~210 u/s (check demo TAB stats, no 300+ boost) **Rule 2.1 compliant**: "Delay of at least 1 second between individual jumps" – my pause after landing = 1.1+ seconds before next set.
I don't want stress or to annoy anyone – I play fair! But I get jump sprees daily (10x) for my jumps, even when I always add 1 walking step between Doublejumps for >1 sec delay (Rule 2.1 compliant). **My movement**: Server Doublejump → land → 1 step walk (~1.2 sec total pause) → repeat. No strafing, speed stays ~210 u/s, NOT bhop. This frustrates me when jumps are hard to judge visually. Meanwhile zombies ghost-mode waiting at weapons get no punishment. Please watch jump calls closer AND zombie camping at weapons equally.
Originally, from what he told me, I only got a 30 minute ban. But this wasn't displayed to me, so I dialed in again and it didn't work. After I tried 2 more times, I got the message that I was banned. And the reason for the ban was my inappropriate statement to the admin. I can only apologize for this, since I speak German better than English, I misrepresented the actual meaning. What I want to say is that in German it's not an insult or humiliation, but rather something between crazy and silly. I apologize for upsetting Blood_Bandit with my statement.
Best CS 1.6 Zombie Mod & CSO Server in the WSC-Connect App on Google Play
Best CS 1.6 Zombie Mod & CSO Server in the WSC-Connect App on the App Store