Posts by Kabo!om

    ¤ Name: Matko Nickname: Kabo!om

    ¤Age: 21

    ¤ Country: Croatia

    ¤ Occupation: Technician on machines that makes car parts/fridges and much more.

    ¤ A short description about you: Just a chill dude who enjoys playing games most of the time and listening to music.

    ¤ How did you found out CSOMOD Community: Was looking for a good CSO server since I played it back in 2014-2015 and loved it but I quit so I wanted to play more of the similar game mode.

    ¤ Favorite games: CS 1.6 , Counter Strike Source , Judgement , GTA IV , GTA Vice City and many more.

    ¤ Favorite server [community only]: CSOMOD ofc , never been in any other community before so this was a first time :-/ .

    ¤ A picture of you: Won't happened, just image of Shadow is enough ;) .

    It was added months ago and it crashes the server instantly when shooting once :D.

    I know it was before on the server, different version most likely , so maybe it can added if it wasn't buggy.

    Neutral

    1. Last time Zombies got BUFFED and it made a real impact on the gameplay ( Zombies win more times then ever before + on Survivor Rounds even without any Extra Items Survivor can die easily in few hits ) .

    Increasing the Health Healing during no movement ( already know it was buffed to 400 HP or less when your not moving , but when its just few Zombies its difficult to even notice it since your trying to hide from Humans and not the other way around how its suppose to be + maybe can boost the Healing Ability for first Zombie to be much higher/faster compared to non-first Zombies ) would be better especially if there is just a few Zombies against a bunch of Humans with OP guns :/.

    DMG is already enough since Armor Limit was decreased so it would be very in-balanced towards the Humans who are trying to escape while 5+ Zombies with Knife Blink are behind you ( from behind it takes more Armor/Health so more Knife Blinks = the bug will occur more often ).

    Gravity should stay the same since Light Zombie has the highest Gravity and other Zombie Classed were buffed with Gravity as well + higher limit for Jump Bombs was back so its not needed to make it even powerful for them to jump so high ( Zombies aren't astronauts LOL :D ).

    Nothing more can be said for Zombie side since they can either win/lose on any map + it depends on the teamwork/players who are Zombies. Smaller maps = very high chance for Zombie side to win .

    Bigger / more spaced maps where Zombies cant reach unless spamming Jump Bombs to throw the Humans or use Jump Bombs to get up and die in few shots = Humans will most likely win.

    2. Current weapons are very powerful , having LIMIT on them is needed so its more "balanced" since cant buy 10+ of same guns ( Gungir / Cerb / Duals etc. ).

    Increasing DMG / Level for guns = if its possible to LIMIT that specific gun so it cant be spammed or just played with just one gun constantly ( Plasma Gun situation from the past , ahem X/ ).

    Weapons:

    1. What do you think about current Weapon's limits ?

    Current LIMITS are fine, if more powerful guns would be added need to have a limit so it doesn't lag / crash / hit precache limit.

    2. What do you think about 2nd gungnir effect (the line) ? DMG ?

    Needs a NERF in DMG or how much it takes to use the effect ( using 10-20 of ammo from one line would make the gun less OP and would need to reload more often . )

    3. What do you think about Hearth Rod limit ?

    Gun needed a limit since its very powerful against crowds of Zombies + big ammo count makes the gun a perfect farming Quests Farming Simulator :-/ .

    4. What do you think about Hearth Rod DMG ?

    Needs a NERF since it can kill Zombies in few shots + much larger ammo capacity compared to Gungir ( gun is no-where close to CSO, there its one of the useless guns that can barely kill anything. )

    5. What do you think about Death Eater ?

    Decent gun but its not working how its suppose to with its own "ability/ammo" that deals a lot of DMG ( simillar how Gungir deals DMG to multiple Zombies at the same time. )

    6. What do you think about current Death Eater DMG ?

    It can kill very fast with right click ability , but getting attacked by lots of Zombies you will die easily even if the gun deals even more DMG.

    7. What do you think about current levels about the weapons ?

    Nothing to change for Levels since its already difficult to level up after level 100-140.

    8. What do you think about Hecate Umbrella ? ( The new sniper )

    The old sniper rifle that was replaced / removed was much better and looked cooler as well , the ability dealt lots of DMG of the ghost and biggest + is it had a limit on the bad boi.

    9. What do you think about Extra-item limits?

    Neutral , it was already nerfed / buffed so its pointless to make changes for it over and over + players will always complain if its too OP/ too weak...

    10. What do you think about Knifes ?

    New knives would be great but would have to remove lots of guns due to their huge resource heaviness + most players would only use Knives with highest Gravity so it would be pointless to add 2-3 Knives that got "lower Gravity" compared to Katana , ofc players would still use the Katana and forget others Knives exist.

    11. What we can improve about LEVELS, DMG, LIMITS ?

    Lower amount of XP required to hit levels or making new Quests that can transfer even when map is changed ( if that is even possible which I presume it isn't. )

    More XP given thru /get , /quests / math questions = more XP / Money so players can get easier XP and level up since now most guns are very high level and XP is hard to gain if you cant even kill/infect few players to get XP/Quests.

    Buffing a certain gun each month would make players start buying different guns that exist on BuyMenu ( example: one month MK4 / Crossbow or any other gun thast is barely used but its "high" enough level for players to use , would gain a BUFF in DMG / Faster speed in reloading / More ammo in the magazine / Less recoil etc. and players would start playing with then gun and not just use Gungir / Cerberus 24/7 since they are the "best guns" on the Server. )

    Zombies:

    1. What do you think about current zombies ?

    Zombies are fun to use when Humans are cornered and run out of Armor to buy ( if it was like CSO more like regarding buying ammo then you would have to watch out if you got enough money to buy ammo to survive as well. )

    2. What can we improve on zombies ?

    Nothing really but adding more Zombie Classes ( sadly Nezajem isn't here so cant add Classes ) would be a fresh air for new/old players who wanna play as Zombies.

    3. What do you think about TESLA ?

    Most OP Class since it deal a lot of DMG against Survivor Rounds and Plague Mode. A slight nerf in the DMG would be nicer but since its a VIP Zombie Class it would be useless to make it "weaker" like other Zombie Classes , aka players wouldn't use the Class all together.

    4. What do you think about Extra-item limits?

    Neutral , wouldn't change since they were already changed and nobody is ever happy with the results..

    Updated