Maybe its a good idea to add damage quest for zomies, like 5k dmg. So players will have more options to earn xp as zombies.
I guess the terminator quest is only for humans? Anyways, damage that you deal as a zombie doesnt effect that quest much.
Maybe its a good idea to add damage quest for zomies, like 5k dmg. So players will have more options to earn xp as zombies.
I guess the terminator quest is only for humans? Anyways, damage that you deal as a zombie doesnt effect that quest much.
We can look into it.
i agree with u
Will be hard one, it will count damage only during armor damage and first hit, and on last survivor. Something like take 5 supplies fits more, for zombie would be nice throw [amount] of jump nades, use [amount] of invis/madness and etc
Will be hard one, it will count damage only during armor damage and first hit, and on last survivor. Something like take 5 supplies fits more, for zombie would be nice throw [amount] of jump nades, use [amount] of invis/madness and etc
Maybe 5k dmg is too much, it can be tested. But that will motivate zombies to attack more and they will have another way to earn xp and money. Quest like throw jump bombs or use madness are not good for gameplay since I can spam jump bombs in a random corner or use madness without attacking humans.
IMO rather than zombie damage quest, the required ammount of infects for zms that gives 1k xp can be reduced to 10 and the 5infects one also can giving slightly more rewards just like human killing quest, so that it motivates player to also make an effort as zm than just afking after getting infected.
But with that, i think players will start abusing rule 27 to get more infects, so it's a plus and minus at the same time
IMO rather than zombie damage quest, the required ammount of infects for zms that gives 1k xp can be reduced to 10 and the 5infects one also can giving slightly more rewards just like human killing quest, so that it motivates player to also make an effort as zm than just afking after getting infected.
But with that, i think players will start abusing rule 27 to get more infects, so it's a plus and minus at the same time
zombie quest must give less rewards so players will fight for not being infected, but still zm dmg quest will give zombies more purpose and we will get less afks and players who dont attack
IMO rather than zombie damage quest, the required ammount of infects for zms that gives 1k xp can be reduced to 10 and the 5infects one also can giving slightly more rewards just like human killing quest, so that it motivates player to also make an effort as zm than just afking after getting infected.
But with that, i think players will start abusing rule 27 to get more infects, so it's a plus and minus at the same time
+1
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