about Zombie Madness

  • i think most of you guys can agree that zombie madness is very helpful for zombies against powerful humans, like someone with gungnir BUT 5 zombies madness for normal players and VIPS can use 6 times from the special buymenu ? that's too much

    so i'm suggesting if we can lower it down to 3 or 4 or at least make the time between each and other madness 5 seconds so the humans have a chance.

  • If ZM is overpowered, such a thing can be done, but I think ZM is not against Rod, Eater, and Ginger. So, with 5 Madness, fewer players are used because there is a fair amount of losing money and other things.

    so I'm neutreul + - agree

  • i think most of you guys can agree that zombie madness is very helpful for zombies against powerful humans, like someone with gungnir BUT 5 zombies madness for normal players and VIPS can use 6 times from the special buymenu ? that's too much

    so i'm suggesting if we can lower it down to 3 or 4 or at least make the time between each and other madness 5 seconds so the humans have a chance.

    im gonna have to disagree on u with this one,i think the zombies are fine where they are,and don't need any nerfs or buffs atm,and humans are powerful enough to avoid or counter the madness -1

  • im gonna have to disagree on u with this one,i think the zombies are fine where they are,and don't need any nerfs or buffs atm,and humans are powerful enough to avoid or counter the madness -1

    well makes sense but what i meant if there's humans in a bunker and a zombie spams the madness they'll be done for unless the bunker is way too long like in zm_foda_v2

  • re3star?s November 24, 2024 at 5:48 PM

    Closed the thread.

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