There are 2 replies in this Thread which has previously been viewed 880 times. The latest Post (October 1, 2021 at 4:13 PM) was by Kaneki.

  • good idea ? 4

    1. Yes ! (1) 25%
    2. No ! (3) 75%

    I have a suggestion to add skill points because later the lvl becomes redundant when you unlock scar

    armor (humans): [0/20] - (increases Kevlar) ; 1sp = 5 kevlar ; 20sp = 100 kevlar;

    critic (humans : [0/16] (increases criticism) ; 1sp = 2% crit ; 16sp = 32% crit;

    damage (humans): [0/30] (increases damage) ; 1sp = 1% dmg ; 30sp = 30% dmg;

    health (zombie): [0/30] (increases health) ; 1sp = 100 hp ; 30sp = 3k hp ;

    penetration (zombies): [0/60] (skipping armor) ; 1sp = 0.5% skipping armor ; 60sp = 30% skipping armor;

    durability (zombies): [0/10] (reduces damage) ; 1sp = 2% reduces dmg ; 10sp = 20% reduces dmg;

    bank (all) : [0/10] (increases the amount of dollars) ; 1sp = 10k ; 10sp = 100k


    1lvl = 1skill points

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