good idea ? 4
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Yes ! (1) 25%
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No ! (3) 75%
Please login to see this attachment.I have a suggestion to add skill points because later the lvl becomes redundant when you unlock scar
armor (humans): [0/20] - (increases Kevlar) ; 1sp = 5 kevlar ; 20sp = 100 kevlar;
critic (humans : [0/16] (increases criticism) ; 1sp = 2% crit ; 16sp = 32% crit;
damage (humans): [0/30] (increases damage) ; 1sp = 1% dmg ; 30sp = 30% dmg;
health (zombie): [0/30] (increases health) ; 1sp = 100 hp ; 30sp = 3k hp ;
penetration (zombies): [0/60] (skipping armor) ; 1sp = 0.5% skipping armor ; 60sp = 30% skipping armor;
durability (zombies): [0/10] (reduces damage) ; 1sp = 2% reduces dmg ; 10sp = 20% reduces dmg;
bank (all) : [0/10] (increases the amount of dollars) ; 1sp = 10k ; 10sp = 100k
1lvl = 1skill points