- Official Post
The M4A1 is buffed the DMG and cooldown of the ability is now 15 seconds instead 10.
UTS-Kraken the cooldown was 15 seconds its now 10 seconds.
The M4A1 is buffed the DMG and cooldown of the ability is now 15 seconds instead 10.
UTS-Kraken the cooldown was 15 seconds its now 10 seconds.
We’ve just pushed a new update with several fixes and improvements!
As many of you know, we introduced a 5-second protection period for zombies & humans after they spawn.
However, there were a few issues with the protection system:
🟡 AFK zombies could remain highlighted with the yellow glow even after the 5-second protection period had ended.
💬 The protection messages appearing in chat — telling players how long they had to wait before attacking — could become quite annoying.
💥 This was especially noticeable when attacking multiple zombies with grenades or grenade-type weapons, where the messages could appear repeatedly.
These issues have now been fixed.
The protection system should now correctly end after the intended 5 seconds, including the visual glow, without unnecessary chat spam.
The Salamander has been replaced with a new and improved version.
The Salamander is a flamethrower designed for close-range combat. It sets enemies on fire, causing them to continue burning for several seconds. Its effective range is limited to approximately 10 meters, and it cannot be used underwater. Damage also decreases with distance.

Large magazine capacity
High damage
Very effective against zombies
Enemies continue burning after being hit
Lightweight
No recoil
Large amount of reserve ammunition
High price
Fire does not hit instantly like conventional bullets
Cannot be fired underwater
Low stun and knockback against zombies
Cannot shoot through walls
Cannot kill enemies with a headshot
Limited effective range
🛡️ Salamander can no longer damage zombies while they have Spawn Protection
🧟 Salamander can no longer damage zombies affected by Madness
🎯 Salamander WeaponList sprite has been fixed, no longer M249 sprite applies
🌊 Salamander cannot be fired underwater
📦 P W models are handled in a single model
⚙️ FM_UpdateClientData is not used
⚙️ EngFunc_FindEntityInSphere is not used
🔥 The Salamander is now ready for battle!
Thanks for playing and helping us find and fix these issues. ❤️
SVIP has been added to the Tournament System
Tournament rewards and participation have been updated to support the new SVIP system.
VIP's cant join to SVIP tournaments.
Two new quests have been added based on community suggestions:
Deal damage to Humans while playing as a Zombie.
Kill Humans while playing as a Boss.
| Quest | Objective | Reward |
|---|---|---|
| 🔪 Blade Runner | Knife Kills on Zombies | +$40,000 / 700 EXP |
| 🩸 Falldmg Encounter | Take Fall Damage | +$20,000 / 400 EXP |
| 💀 Combo Kills | Kill Zombies in a Round | +$35,000 / 700 EXP |
| 🪚 Butcher | Kill Zombies with the Saw | +$35,000 / 650 EXP |
| 💰 I Am Rich | Spend Money | +$30,000 / 500 EXP |
| 🕐 Play For The Entire Map | Stay Active, No AFK | +$40,000 / 800 EXP |
These new quests provide additional ways for players to earn Money and EXP while encouraging active gameplay across different roles, weapons, and play styles.
Good luck completing them! 🧟♂️🔪
UTS15-kraken has been buffed main damage + ability duration of the kraken with radius buff it also does more damage with the kraken.
We have completed a major upgrade of the software stack powering our Counter-Strike 1.6 server.
The server is now running newer versions of ReHLDS, ReGameDLL, Metamod-R, ReAPI and AMX Mod X, bringing the server environment up to date with the latest versions in our stack.
3.14.0.857 → 3.15.0.907
The core Half-Life server engine has been upgraded to ReHLDS 3.15.0.907.
5.28.0.756 → 5.30.0.831
The Counter-Strike game DLL has been upgraded to ReGameDLL 5.30.0.831.
1.3.0.149 → 1.3.0.174
Metamod-R has been upgraded to 1.3.0.174.
5.26.0.338 → 5.29.0.35
ReAPI has been upgraded to 5.29.0.35.
1.9.0.5249 → 1.10.0.5486
AMX Mod X has been upgraded from 1.9.0.5249 to 1.10.0.5486.
Alongside the engine upgrades, we have also made several improvements to the in-game TAB scoreboard.
The Latency (Ping) value displayed on the scoreboard has been fixed and is now displayed correctly.
The scoreboard now additionally displays:
Score
Deaths
Latency
HP
Money
This provides more useful information directly from the scoreboard without needing to rely on other HUD elements.

If you cannot see the new HP and Money fields, please make sure that your Counter-Strike 1.6 client is up to date.
This is particularly important for Non-Steam clients.
Older client builds may not support the new scoreboard fields, meaning HP and Money will not be visible even though the server is correctly configured.
You can download our updated CSOMOD Non-Steam client here:
The client available there is built with a newer client version and supports the variables required for the new scoreboard fields.
The upgraded components are now active on our server.
We will continue monitoring the servers and plugins following the upgrade to ensure everything remains stable and compatible.
Thank you for playing on CSOMOD! ❤️
The Anti-Bhop plugin in the server is now more strict it used to be 1 jump to another jump no warnings or punishment only after 2 jumps without delay it was a warning / punish now it is jump no delay to another jump will be warn and or punish.
Be aware, the punishment will stay 2.5 minutes.
The Anti-Bhop plugin in the server is now more strict it used to be 1 jump to another jump no warnings or punishment only after 2 jumps without delay it was a warning / punish now it is jump no delay to another jump will be warn and or punish.
Be aware, the punishment will stay 2.5 minutes.
The plugin has been reverted to how it was since most of the players don't know what delay means and kept complaining, in the future the punishment will also revert from 2.5 minutes to 5 minutes.
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