Which Option Should Be Implemented? 5
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Option 1 (2) 40%
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Option 2 (2) 40%
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Option 3 (1) 20%
So I was talking to @"ArticUSA" and I said to him that giving 200 anti-infection armor for humans at free VIP period is too much and that this is unfair for zombies, I said so too before but I didn't make a topic for this.
So I suggested to him that anti-infection armor mustn't be given to them but only 2 jumps, because this is enough for good players since 2 jumps help them to escape and survive and therefore earning good money, as for "not good" players they won't even realize it's not found. But he suggested to me that they shall be given 100 instead of 200.
So we have 3 suggestions:
1. Not giving players anti-infection armor at all (highly recommended, 2 jumps is so enough).
2. Giving them 100 instead of 200 (not recommended, as mentioned 2 jumps is enough).
3. Not changing the situation if seen to be fair (As said, this situation is completely not fair for zombies, especially when there are strong players playing at night, it'll be like hell even for good zombies especially because of limits).