1.Reduce health limit for human(3k its too much) We already have 100-150hp per kill *max ~1.5k hp and limit 6-10(now its 15)*
2. Reduce armor limit and change to 75(now 100) limit 5-6
3. Change health limit for zombie as surv round(max 2-3) and if it possible change left/right click damage(left -15 and right-60 in surv round). Playing as survivor is sad...
4. Change knockback for boss(global or only in boss round). Boss has high knockback and if it possible change hp limit for humans(1k max) only in boss round
5. Increase jump bombs for zombie (10,but add cd 2-4seconds) cd=fix spamming bombs...
6. Need fix knockback for plasma,gung,cerber if it possible(or global for all wpn) *its impossible to move as zm , because at respawn there is always a line from gung(+ humans shoot with plasma,cerb etc)..Gung and plasma have priority to fix,if it possible ofc
7.Change damage for "OP" wpn(cerb,gung,plasma etc).Its unplayable as zombie in most maps(humans have gung,2x cerb,3+ plasma) Zombie just die after 2-4 sec on all popular maps OR add shield for zm(1-2s)after respawn... I think this is the main reason why zombies afk or hide
8.About respawn when player zm...You can respawn as human only after 2 infections( Most player fast die as zm and respawning human...or just *fake afk* ) idk its possible or no
or just tell me "its sv for human" gl